Gameplay
Audio
Background music, sound effects, and volume controls in FangDash.
TL;DR - 3 BGM tracks switch automatically based on where you are (menu, solo, race) - 9 sound
effects covering all major game events - Volume and mute settings are saved to localStorage and
persist across sessions
FangDash features a full audio system with background music and sound effects.
Background Music
Three BGM tracks play depending on where you are:
| Track | When it plays |
|---|---|
| Menu BGM | Main menu and lobby screens |
| Game BGM | Solo endless runner gameplay |
| Race BGM | Multiplayer race gameplay |
Music switches automatically when transitioning between screens — the current track stops and the new one starts.
Sound Effects
| Sound | Trigger |
|---|---|
| Jump | Player jumps |
| Double Jump | Player double-jumps |
| Hit | Player collides with an obstacle |
| Game Over | Run ends |
| Milestone | Distance milestone reached |
| Countdown | Race countdown ticks |
| Achievement | Achievement unlocked |
| Skin Equip | New skin equipped |
| Victory | Race won |
Volume Controls
- Volume — A single master volume slider controls all audio (BGM and SFX). Stored in
localStorageasfangdash_volume. - Mute — A toggle to mute/unmute all audio. Stored in
localStorageasfangdash_muted.
Your preferences persist across sessions. Set once, forget about it.