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FangDash
Gameplay
Game mods

Game Mods

Turn on FangDash mods like Fog, Headwind, and Tremor to raise the difficulty and stack a bigger score multiplier on every wolf run.

TL;DR β€” Mods are optional challenge toggles you pick on the Play screen before a run. Each active mod raises the difficulty and adds a 1.15x score multiplier. Stack up to three and they multiply together for as much as 1.521x. All three mods are ranked, so your scores still count on the leaderboard.

Mods are opt-in modifiers you enable before starting a run. Each one changes the game in a different way and rewards you with a bigger score multiplier. Leave them off for a clean run, or stack them to chase a higher number.

Available mods

There are three mods, and every one is live right now. Fog is a visual challenge, while Headwind and Tremor both mess with your jumps and landings.

ModIconCategoryMultiplierEffect
Fog🌫️Visual1.15xVisibility shrinks the farther you run. Can you run blind?
HeadwindπŸ’¨Movement1.15xWind shoves you down mid-air, growing stronger over distance.
TremorπŸŒ‹Movement1.15xAn earthquake shakes the ground, making landings harder.

How the multiplier works

Your score multiplier is the product of every active mod's multiplier β€” mods stack multiplicatively, rounded to three decimals:

Active modsMultiplier
None1.000x
Any one mod1.150x
Any two1.322x
All three1.521x

Your final score is your base score times this value. The multiplier updates live on the Play screen as you toggle mods, and it is re-derived and validated server-side when your score saves, so it can't be forged.

Ranked and beta mods

Mods can be flagged beta while they're still being tuned. Enabling a beta mod makes the run unranked β€” you can still play and see your score, but it won't be submitted to the leaderboard, and the Play screen flags this on any beta mod you pick.

Right now all three mods β€” Fog, Headwind, and Tremor β€” are ranked, so runs with any of them count on the leaderboard as normal.

Mod-specific achievements

A few achievements are tied to playing with mods on:

  • Fog Runner β€” reach 2,000m in a single run with Fog enabled.
  • Headwind Hero β€” score 5,000 in a single run with Headwind enabled.
  • Triple Threat β€” score 3,000 in a single run with all three mods active.

Tips

  • Start with a single mod to learn how it changes your timing before you stack more.
  • Fog punishes memorized patterns β€” it hides upcoming obstacles the deeper you get.
  • Headwind and Tremor both attack your jumps, so running them together demands very precise landings for the 1.322x reward.
  • Chasing Triple Threat? You'll need all three on at once, so practice each individually first.

New to the controls? Brush up on jumping and the double jump in Controls before you add mods to the mix.

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